Wednesday, 27 January 2010
Texture!
Im just messing around really, trying to see where i need to pull things on my uv layout. I need to sort the nose and mouth but they will never be perfect unless i just tweak them.
Anyway here are some quik screenies.
Monday, 25 January 2010
Renders
Drawing concept
I geuss it's complete now for people to take a look at. The story isn't that good but i had to make something up pretty much quik. I hope people like it anyway!
I used a mixed process of Photoshop and Corel Painter for this image. Some photomanipulation was involved in the drawing aswell to give more depth and realism.
Thursday, 21 January 2010
Quik Planar maps!
More Screenshots
Just some progress for you guys to look at. I've been getting really confused cause it keeps giving me dodgey poly readings. I deleted something and i went up by 2000 polys i mean...what the hell! haha anyway i have some cleaning up to do, need to check im not over the limit, i shouldn't be though.
Anyway here is it so far.
Friday, 15 January 2010
Some Detail
Wednesday, 13 January 2010
Curves are not for the win anymore!
Well basically i like my character to a extent, to a extent of the fact i should have made her like her boots....blocky, it seems easier, however i am praising myself over the fact i'm modeling something genuinly curvy. I know it sounds silly, but it's so much harder to model curves on a character, especially trying to get them in the right place. Anyway i hope you guys like this so far, the raw thing is almost finshed then i can add in my accessories, enjoy guys and give me feedback, crit is nice, i need to add a small rubber heel to her boots so trying to figure out that at the moment, i need to model the ear on her head and fix her mouth (it's bugging me..she looks like the mask...where the heck did her cheekbones go haha) anyways here ya go!! (also be a bit gentle too :P )
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