Monday, 25 January 2010

Drawing concept


I geuss it's complete now for people to take a look at. The story isn't that good but i had to make something up pretty much quik. I hope people like it anyway!

I used a mixed process of Photoshop and Corel Painter for this image. Some photomanipulation was involved in the drawing aswell to give more depth and realism.

Thursday, 21 January 2010

Quik Planar maps!




Yep, quik planar maps to give me a insight on where my head is going haha. I think it came out pretty cool.

More Screenshots




Just some progress for you guys to look at. I've been getting really confused cause it keeps giving me dodgey poly readings. I deleted something and i went up by 2000 polys i mean...what the hell! haha anyway i have some cleaning up to do, need to check im not over the limit, i shouldn't be though.

Anyway here is it so far.

Friday, 15 January 2010

Some Detail





So i added in a bit of detail now, it's getting somewhere i guess, it's not perfect however but i'm starting to work on her arms to get them out the way then finally i have to add in some buckles on her boots, some more straps and then she is done. I hope everyone likes it!

Wednesday, 13 January 2010

Curves are not for the win anymore!





Well basically i like my character to a extent, to a extent of the fact i should have made her like her boots....blocky, it seems easier, however i am praising myself over the fact i'm modeling something genuinly curvy. I know it sounds silly, but it's so much harder to model curves on a character, especially trying to get them in the right place. Anyway i hope you guys like this so far, the raw thing is almost finshed then i can add in my accessories, enjoy guys and give me feedback, crit is nice, i need to add a small rubber heel to her boots so trying to figure out that at the moment, i need to model the ear on her head and fix her mouth (it's bugging me..she looks like the mask...where the heck did her cheekbones go haha) anyways here ya go!! (also be a bit gentle too :P )

Sunday, 13 December 2009

Head Modelling


Argh! Thats all i can say, i'm enjoying it a lot actually but the problem is learning those loops. For now im getting what i can down, i'm going to be taking things out that aren't needed, fixing the nose area because it doesn't make sense and is giving my character a 3d mussy.

Anwyays i'm happy with it so far, i modeled the face to the blueprint ect, i keep adding my own small characterists in aswell just to show her character, more frowning ect, i will edit the blueprints aswell when it comes to texturing to match up with her face, i might be mix matching ect.

Also with the mouth, it's annoying me slightly, it's flat, her whole chin area is a bit dodgey but thats why i'm gona get some help with this as soon as possible.

Hope you guys like take note im modelling the back of the head aswell so don't worry about that odd shape and the mad stuff going on.

Friday, 4 December 2009

Further Development




Well i did a few more sketches from my ideas on the small silhouette ideas that i had. I came up with these images. I really like the girl with the glass, bandanna and chunky boots holding her equipment. So anyway, i thought i myswell merge some of my ideas from this character into my older character design and change her in that way. I'm thinking of giving her some sort of backpack, i don't fancy doing what everyone else is doing though with the high tech stuff i'm thinking maybe she lives of things she finds so i was thinking more of a simple design bag, maybe a funky character on it to show a second side of her personality.

I've now decided to give her glasses as maybe a option to remove or keep them but i think my character would have a lot more about her if i kept the glasses on her, i'm giving her the headscalf also aswell hopefully.

Anyway heres some images, i retouched these up with some gray colour in Open Canvas (This is a program i purchased a while back before it all turned japanese on me -_-' it's like a quiker version of photoshop with better depth in the watercolour brush)