As the title says, just tweaking a few things here and there and adding a few extras to her to break up her shape in areas. The legs still need something. I'm debating actually adding some sort of reinforcment areas along her legs, arms ect. I was also thinking for the extras towards her belt having maybe some sort of ostrich egg that can act as maybe a bomb ect. Maybe have mechanical parts attached to it and what not (doable in mudbox easy and quick). It took me about a day to get most of her unwrapped. The room left is for gauntlets and some extra parts. There is a seperate sheet i started for the adons around her like the under cloth beneath the armour ect.
Now i had the evil guy taken from my hands it has freed up a lot of time for me. So i plan to push this character as far as i can. I keep thinking i can do better than this though but we shall wee. I need to still sort out where belts are going, i think i might model them because my character is meant to be really detailed i myswell go all out.
I have been researching more into armour and renders people have done as final peices. I have came across a few nice ideas and looking upon everyone elses work and ideas i came to a conclusion that i do really need something other than renders to show. I think i need to spend a bit of money and get something made out of one of my drawings or something but that can be what comes later on.
Got some quick screen grabs for you guys.
(oh and the side armour and some areas need some tweaking on the uv sheet but i'm just unwrapping it for now.)
No comments:
Post a Comment